![]() Jimmy Hibbert manages to make his character's usually silly, jolly voice sound downright sinister to match the visuals. ![]() It's hammy, of course, but it's still incredibly creepy, especially the way his beak gibbers as he calls for Heinrich so he can prey on him. He tries to calm himself down with a coffee but misses and ends up downing some own brand carpet shampoo instead which instantly transforms him into a vampire! Oh the irony. He seems in a good mood until he spies the castle, whereupon he of course launches into a typical tirade of sworn vengeance. It starts off, unusually, not with Duckula and co., but with Von Goosewing traversing the rainy skies in his airship while singing. I just realised that's a good pun given what happens, re. A perfect example of a 'bottle episode' and I mean that in a positive way. But even the opening takes place on Von Goosewing's airship so this is another familiar stage anyway. Apart from the opening scene, all the action takes place in, or just outside, Castle Duckula. There aren't even any additional characters, streamlining the interactions down to a bare minimum, to great effect. Also of note is that this one is another fine example of an episode that needs no castle travelling or exotic locales for the action to happen. Seeing different combinations of characters acting in and out of character and playing off each other makes for good viewing and brainstorming sessions too. The only exception is Nanny becoming super intelligent, which is downright hilarious, especially to regular viewers. There's something genuinely creepy about seeing the main cast act in a totally contrary manner to what the audience has by this time come to expect. This one just oozes with unsettling atmosphere and the true horror comes from the personality flipping. Von Goosewing accidentally discovers that his new carpet cleaner fluid has some bizarre side-effects when drunk. YOU CANNOT RING THE BELL IF YOU ARE CORRUPTED.Original broadcast date: 14 February 1989 Everything in Bloodhaven is technically always corrupted, which is why players will see the map for what it is when they become corrupted. Corruption wears off over time if you aren't fully corrupted. ![]() If you instantly become corrupted, especially while you aren't moving, you were either corrupted by the Crow or caught by a demon (the demon will also freeze you). Once you are fully corrupted, you can become un-corrupted by completing a few tasks. Ducks are always considered to be corrupted but cannot become corrupted. You can see how many corrupted items you've picked up on your role icon, via a green liquid that will completely cover your player icon if you become fully corrupted. ![]() The ducks benefit from picking up corruption, as lowers sabotage cooldowns and is necessary for certain abilities. Most non-duck roles do not want to become corrupted. This will cause you to see yourself as a demon, even during the daytime, but you will still appear as normal to other players. If you pick up enough of these items, you will become corrupted. Other Notes: Anything else about the map that is worth mentioning.Īchievements: Short descriptions of achievements specific to the map.Ĭorruption There are corrupted items scattered across the map that can be picked up by anyone at all times, but only ducks can see them during the day. Important Notes: Crucial information not covered by any category above. Map Hazard(s): Ways you can die on the map besides being directly killed by another player. Vents/Sewer/Hide Locations: Number of each and how they interact. Sabotages: Which sabotages can be activated on the map (sabotages with a * have no goose task equivalent, and ones with ~ are part of a goose task, but you probably don't want to be seen on them anyway). Below is a breakdown defining the basic categories of what I'm covering:īutton/Bell/Horn Location: Where you go to call an emergency meeting.Ĭameras/Intercom: Whether there are cameras and/or intercoms on the map. This guide is primarily meant for new players, or as a quick reference, as you should learn most of what's provided for a given map after playing that map for an hour or two. There are a variety of maps in Goose Goose Duck, and there are several differences about each of them besides how they look or what tasks they have.
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